June 19, 2024

Killing Time – the cult traditional haunted home FPS initially launched for the short-lived 3DO console again in 1995 – is being resurrected and remastered by retro specialists Nightdive Studios, and the developer is teasing that 2002’s The Factor is up subsequent.

Set in Nineteen Thirties Maine, Killing Time’s spookily comedic motion unfolds on the expansive, island-bound property of a rich heiress who disappeared after trying to make use of an Historic Egyptian water clock mentioned to grant everlasting life. It is as much as gamers, within the function of an Egyptology scholar, to fend off the property’s many horrors (starting from killer clowns to demonic maids and cleaver-wielding cooks), find the water clock, and finish its evil affect.

It is a shoot-y, puzzle-y kind of journey set throughout greater than 45 seamlessly linked areas incorporating lots of of rooms – the mansion’s ghastly inhabitants usually created by turning FMV actors into sprites – and Nightdive’s remaster, titled Killing Time: Resurrected, goals to supply a radical improve for the entire ridiculous factor.

Killing Time: Resurrected announcement trailer.Watch on YouTube

It guarantees toggleable high-resolution character art work and sprites, upscaled environmental texturing, smoother gameplay, extra responsive controls, plus expanded management and key-bind settings. And, on PC at the least, there’s assist for 4K resolutions and 144 FPS, plus anti-aliasing choices, and upgraded 2D screens and menu artwork.

Killing Time: Resurrected does not have a launch date but, however it’ll be obtainable on PC, PS4, PS5, Xbox One, Xbox Sequence X/S, and Change when it will definitely reveals up. And as for Nightdive’s different initiatives, the studio is at the moment teasing a remaster of 2002 squad-based survival horror shooter The Factor – primarily based on the traditional John Carpenter film of the identical identify. That tease got here through social media, together with the promise of a reveal throughout this Friday’s IGN Dwell.