Six month after its preliminary launch, developer Arkane’s beleaguered vampire shooter Redfall has acquired a 3rd main patch, this one primarily specializing in efficiency enhancements and fixes, though it does add a tiny bit of recent content material within the type of a gun.
Particularly, Redfall gamers now have entry to the Basilisk, an Unmatched Sniper Rifle that may cost the primary bullet in a full journal with UV energy to petrify Vampires. It may be present in places the place Unmatched objects spawn, however is most certainly to drop from Bellwether-themed containers within the open-world or vampire nests.
Past the Basilisk, Redfall’s newest replace brings bug fixes, steadiness enhancements, and extra – as detailed in its patch notes – bearing on all elements of the sport, together with AI and NPCs, gameplay and missions, heroes, UI, audio, and accessibility. Efficiency and stability can be a spotlight, with Arkane promising “numerous efficiency fixes associated to FPS drops and stuttering.”
The unhealthy information for Redfall gamers – particularly those who forked out an extra $30 USD to get entry to its Hero Move – is that its two beforehand promised post-launch heroes do not look to be anyplace near releasing. Arkane say it is at the moment “persevering with growth” of the Hero Move, and notes it will not have any additional info to share on Redfall’s extra heroes and future updates till “later subsequent yr”.
Whether or not there’ll nonetheless be a lot curiosity in Redfall by then stays to be seen; final month, its concurrent Steam participant rely dropped to a low of three – lower than the variety of gamers wanted to kind a full co-op get together – and it is did not climb above 40 since then.
Regardless of dwindling participant numbers, Arkane lastly made good on its pre-launch promise to introduce a 60fps mode on Xbox Sequence X/S final month. Sadly, Digital Foundry wasn’t all that impressed, noting the replace was removed from “the redemption story we had been hoping for”.